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Misc

Tracking

Tracking is the treasure-map skill on the finding end, where Cartography is the reading end. Run it where wanderers walk — a mine, a forest, a dungeon — and a successful reading calls out where the nearest one is standing. Carry it to Grandmaster and you read creatures as readily as ground: every one of them wears its difficulty above its name.

How you train it Start Tracking in any town, at your own house, or anywhere a wanderer might be: a mine, a forest or a dungeon. Only the last of those can actually read you a bearing — the other two are for the climb and for the maps.
What you need Standing in a town, at home, or in a mine, a forest or a dungeon.

What it turns up

Chance of a treasure map per attempt
0.05%
Of those, level 1
70%
At Grandmaster
Every creature wears its difficulty above its name
🧭
Track where wanderers walk and a successful reading names the nearest one and the way to him — "Gorm Ashvein is to the North East" — over your own head. Only you see it, and a failed reading tells you nothing.
🏷️
At Grandmaster, every creature on a dungeon floor and every guardian at a dig carries its difficulty above its name — [Tough], [Deadly] — in the same words and colours the dungeon roster uses. The roster still tells everyone what lives where; a tracker simply never has to look it up while something is walking at them.

Other Misc skills