Say /journal in Local chat,
from anywhere, at any time, to open your Quest Journal. Each line below tracks its
own progress and can be turned in the moment you qualify — no need to be in
any particular place. Every quest is a strict, ordered chain: only the current tier
shows up in your journal, and completing it immediately reveals the next. Once a
line's final tier is turned in, it's gone from the journal for good — nothing
here can be repeated.
📜
Most lines turn in a material straight out of your backpack
(never the Bank) — the exact amount is destroyed on submission, no partial
credit. Apprentice's Reagents and Sewer Slayer
are the two exceptions: they track a lifetime count (spells cast, Britain
Sewers kills) instead, so nothing is ever taken from you to complete them.
The Quest Journal's Gathering shelf. One card per line, showing only the tier you are on: what it asks, where to find it, and everything it pays. Turn In works from wherever you are standing.
💎
Sewer Slayer's Tier III is the only quest reward that isn't
gold, an item, or Virtue XP — it's the Band of Early Fortune,
the game's first ring. Worn in either ring slot, it grants a permanent
+10% gold from every monster kill, stacking additively with
Honor's own Spoils of War Virtue Binding talent. It's Blessed, so a
death won't take it from you.
⏳
Complete every quest line and the Cloak of the
Hourglass settles across your shoulders — the game's first cloak,
granted exactly once, the moment your final turn-in lands. Worn in the Cloak
slot, it shaves 2 seconds off every gathering tick (online and
offline alike) and 2 seconds off the respawn wait between kills.
It's Blessed, so a death won't take it from you.
Miner's Bounty
Mining
Tier
Requirement
Reward
Tier 1
Turn in 25 Iron Ore
500 gold, an unidentified weapon, 10 Cap Stones, +1,000 Virtue XP
Tier 2
Turn in 100 Iron Ore
1,500 gold, an unidentified weapon, 20 Cap Stones, +2,500 Virtue XP
Tier 3
Turn in 250 Iron Ore
3,000 gold, an unidentified weapon, 30 Cap Stones, +5,000 Virtue XP
Tier 4
Turn in 1,000 Iron Ingot
40 Cap Stones, +7,500 Virtue XP
Woodsman's Due
Lumberjacking
Tier
Requirement
Reward
Tier 1
Turn in 25 Wood
500 gold, an unidentified weapon, 10 Cap Stones, +1,000 Virtue XP
Tier 2
Turn in 100 Wood
1,500 gold, an unidentified weapon, 20 Cap Stones, +2,500 Virtue XP
Tier 3
Turn in 250 Wood
3,000 gold, an unidentified weapon, 30 Cap Stones, +5,000 Virtue XP
Tier 4
Turn in 1,000 Wood Plank
40 Cap Stones, +7,500 Virtue XP
Angler's Catch
Fishing
Tier
Requirement
Reward
Tier 1
Turn in 25 Fish
500 gold, an unidentified weapon, 10 Cap Stones, +1,000 Virtue XP
Tier 2
Turn in 100 Fish
1,500 gold, an unidentified weapon, 20 Cap Stones, +2,500 Virtue XP
Tier 3
Turn in 250 Fish
3,000 gold, an unidentified weapon, 30 Cap Stones, +5,000 Virtue XP
Hunter's Trophy
Camping
Tier
Requirement
Reward
Tier 1
Turn in 25 Leather
500 gold, an unidentified weapon, 10 Cap Stones, +1,000 Virtue XP
Tier 2
Turn in 100 Leather
1,500 gold, an unidentified weapon, 20 Cap Stones, +2,500 Virtue XP
Tier 3
Turn in 250 Leather
3,000 gold, an unidentified weapon, 30 Cap Stones, +5,000 Virtue XP
Healer's Stockpile
Healing
Tier
Requirement
Reward
Tier 1
Turn in 25 Lesser Bandage
500 gold, an unidentified weapon, 10 Cap Stones, +1,000 Virtue XP
Tier 2
Turn in 100 Lesser Bandage
1,500 gold, an unidentified weapon, 20 Cap Stones, +2,500 Virtue XP
Tier 3
Turn in 250 Lesser Bandage
3,000 gold, an unidentified weapon, 30 Cap Stones, +5,000 Virtue XP
Apprentice's Reagents
Magery
Tier
Requirement
Reward
Tier 1
Cast 10 spells (lifetime total)
500 gold, an unidentified weapon, 10 Cap Stones, +1,000 Virtue XP, 50 of each reagent
Tier 2
Cast 35 spells (lifetime total)
1,500 gold, an unidentified weapon, 20 Cap Stones, +2,500 Virtue XP, 100 of each reagent
Tier 3
Cast 100 spells (lifetime total)
3,000 gold, an unidentified weapon, 30 Cap Stones, +5,000 Virtue XP, 250 of each reagent
Sewer Slayer
Combat
Tier
Requirement
Reward
Tier 1
Slay 20 creatures in the Britain Sewers (lifetime total)
500 gold, an unidentified weapon, 10 Cap Stones, +1,000 Virtue XP
Tier 2
Slay 75 creatures in the Britain Sewers (lifetime total)
1,500 gold, an unidentified weapon, 20 Cap Stones, +2,500 Virtue XP
Tier 3
Slay 200 creatures in the Britain Sewers (lifetime total)
3,000 gold, an unidentified weapon, 30 Cap Stones, +5,000 Virtue XP, the Band of Early Fortune
The First Facet
Facets
Tier
Requirement
Reward
A Roof of Your Own
Housing
Tier
Requirement
Reward
Tier 1
Turn in 25 Wood
500 gold, 10 Cap Stones, +1,000 Virtue XP
Tier 2
Unroll a Tent Placement Deed (500 gold at the Provisioner) — nothing is handed in
20 Cap Stones, +1,500 Virtue XP, 250 Wooden Planks
Tier 3
Deliver 100 Leather and 1,000 Wooden Planks to the tent site — nothing is handed in
30 Cap Stones, +2,500 Virtue XP
Tier 4
The tent stands — nothing is handed in
40 Cap Stones, +4,000 Virtue XP
Loremaster's Study
Animal Lore
Tier
Requirement
Reward
Tier 1
Study every creature in the Lore Book — all 82, bosses included
the "Loremaster" title
The Virtuoso
Musicianship
Tier
Requirement
Reward
Tier 1
Land 500 songs with Peacemaking or Discordance (lifetime total, fumbles don't count)
the "Virtuoso" title, a bag of 3 random Goldwood instruments
Setting Sail
High Seas
Tier
Requirement
Reward
Tier 1
Build any ship (lifetime totals)
2 Midshipman crew
Tier 2
Cast 250 cannonballs, and Cast 2 cannons of any metal (lifetime totals)
A defensive ability deed
Tier 3
Sink 5 ships (lifetime totals)
1,000 Cannonballs
Tier 4
Win a boarding against any ship (lifetime totals)
2 Bronze Cannons
Setting Up Shop
Market
Tier
Requirement
Reward
Tier 1
Open a table in the Market Quarter (lifetime totals)
500 gold, +1,000 Virtue XP
Tier 2
Price 10 listings on your table (lifetime totals)
1,000 gold, +1,500 Virtue XP
Tier 3
Make 10 sales from your table (lifetime totals)
2,500 gold, +2,500 Virtue XP
Tier 4
Move your table into a shop on Shop Row (lifetime totals)